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Learn to fly 3 codes to redeem
Learn to fly 3 codes to redeem






learn to fly 3 codes to redeem
  1. #Learn to fly 3 codes to redeem how to
  2. #Learn to fly 3 codes to redeem series

#Learn to fly 3 codes to redeem how to

Skillful players can dodge powerful attacks when they know how to use Fly and avoid strong attacks. The only things it has going for it are that it has its semi-invulnerable state during the Fly’s first turn. It has good power with 90, but some moves are much stronger.

#Learn to fly 3 codes to redeem series

Sun/Moon/Ultra Sun/Ultra Moon – Malie City Library (Answer a Sightseer’s series of questions correctly)įly can be in the middle of the road thing.In Generation IV it is Stealth Rock, and in V and VI it is Struggle Bug. Super Mystery Dungeon – Buy it from Kecleon Shops for 1,322 Poke.Omega Ruby/Alpha Sapphire – Same as Generation III (Ruby/Sapphire/Emerald) – Requires Feather Badge.X/Y – Coumarine City (Head to the Seaside Station and get it from Professor Sycamore) – Requires Plant Padge.Black2/White2 – Route 5 (Get it from Bianca when you enter the Route).Black/White – Driftveil City (Get it from Bianca after you beat her).Mystery Dungeon Explorers of Time/Darkness – Buy it from Shops in Destiny Tower and Final Maze for 1 Poke.HeartGold/SoulSilver – Same as Generation II (Gold/Silver/Crystal) Requires Storm Badge.Diamond/Pearl/Platinum – Galactic Warehouse (It is simply to the right side near the entrance) – Requires Cobble Badge.Mystery Dungeon Red/Blue – Wyvern Hill 30F.FireRed/LeafGreen – Same as Generation I (Red/Blue/Yellow) – Requires Thunder Badge.Ruby/Sapphire/Emerald – Route 119 (Get it from your Rival after you beat them) – Requires Feather Badge.Gold/Silver/Crystal – Cianwood City (Get it as a gift from Chuck’s wife outside the Gym when you get the Storm Badge) – Requires Storm Badge.Red/Blue/Yellow – Route 16 (Head to the northwest area (Needs Cut) where there is a house and the girl will give you the HM) – Requires Thunder Badge.Just remember that you can only use Fly outside of battle when you have the required Badge. Here are the locations for HM02 and TM76 which contains Fly. Fly is taught using HM02, and in Generation VII, it is under TM76. You can’t Fly to an area that you haven’t been to before, and some areas can’t be accessed by Fly even if you have been there. The condition is that you should have already reached that area prior. Using Fly will allow you to teleport or move to another location on the map. That is the primary effect of Fly during a battle, but it is also usable outside of battle. In the next turn, the Pokemon that used Fly will land an attack on the enemy. However, that changes later on, but we’ll get to that in a bit. The beautiful thing about using Fly is that in the first turn, the Pokemon will fly off-screen.ĭuring this phase, the Pokemon is unable to be targeted or hit by any attack or debuff. It costs 15 PP to use, has an attack power of 90, and has a 95% accuracy. Just as we stated, Fly is a Flying-Type move that relies on dealing with physical damage.








Learn to fly 3 codes to redeem